![]() "Mass Effect: Andromeda" will officially go live this March 21. Yet there is no official date as to when. But you won't be seeing the "Warp" power anymore as the studio felt that this got in the way of their goal.Īlso, a multiplayer beta is expected to launch following the official release of the game. Although not much detail was revealed, Frazier teased about a "new game +" option for players who have finished the game. However, playing using the keyboard and mouse, you will have the opportunity to assign 4 favorites to hotkeys. But the good news is that more graphical options are available which were limited in predecessors of "Mass Effect: Andromeda."Īnd without question, the profile/favorite systems still works the same on PC, as that on the consoles. Meanwhile, for PC gamers, be sure to have a whopping 55GB ready, according to GameSpot. If you are one heck of a gamer, you may want to free up some space for "Mass Effect: Andromeda." BioWare's hit RPG will eat up "at least 45, not more than 60" gigabytes" for PS4 and Xbox One platforms. Prepare your machine for launch with the PC specs for Mass Effect: Andromeda: /6g5aLlwRz5įile Size. However, the game's producer Michael Gamble warned that plans could still change as the launch date is nearing. This means "Mass Effect: Andromeda" could come preloaded with the day one patch, thus update-upon-update waiting could be avoided. This must be one big patch as all hands are on deck.įrazier goes on hinting that players getting the early access thanks to EA and Origin Access special promotion could also get the day one patch. ![]() DulaShockers learned recently that a good portion of the team behind "Mass Effect: Andromeda" is still working on the day one patch. ![]() By going gold, it signifies that the studio has completed the game's initial development. Interesting information regarding BioWare's highly anticipated RPG comes at the heels of the announcement that the game has gone Gold! You know what this means. "Mass Effect: Andromeda" day one patch, file size, and other tidbits have been spilled on Twitter thanks to its lead designer, Ian Frazier, who seems to like chatting with his and the game's followers.
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